Fight ‘the Vile’ to save your town in this emo-Victorian game with a gentlemanly fashion sense
We spoke with the co-founder/studio manager of Montreal’s Cut to Bits about their new game Venture to the Vile.
We spoke with the co-founder/studio manager of Montreal’s Cut to Bits about their new game Venture to the Vile.
Montreal has spoken.
We spoke with Z’Isle/Distraction Machine creator Lateef Martin about building a music-composition visual novel game inspired by his own invention, the lethelium bike harp.
Inspired by the infamous MKUltra “Montreal experiments” that took place at McGill in the 1960s, Outlast goes multiplayer in its new incarnation.
The Ubisoft Indie Series, Indie Asylum’s game preview event, Double Stallion’s anniversary and more.
The Last of Us, Halo and Arcane have all made successful transitions on the small screen.
“I’ve got goosebumps. Seein’ my guys in CGI is so weird. Except Roy for some reason.”
“Montreal is home to over 200 studios and publishers with 20,000 folks working in the industry. What makes Montreal different is that it’s an art-first city. It caters to whimsy and imagination, and rewards playfulness.”
We spoke to the founder of the Compulsion about their new title, We Happy Few.
We spoke to one of the (ex-Ubisoft) founders of this local indie studio about their exciting new games.