Two Falls is the first video game to feature an Indigenous Canadian perspective
Two Falls (Nishu Takuatshina) is a narrative exploration game developed by Mile End’s Unreliable Narrators Games.
Two Falls (Nishu Takuatshina) is a narrative exploration game developed by Mile End’s Unreliable Narrators Games.
We spoke with DarZal Games about their latest title, which involves unscrambling pixel art to tell stories about dogs, cats and mice.
We spoke with the founder and creative director of Montreal indie studio Dark Panda about how their four-person team created this super fun game.
Paint your way through Montreal summer.
From medieval hack-and-slash to wholesome, hand-painted Montrealia, this city is bringing lots of variety to your fingertips.
“If the climate dictates we need smaller, leaner teams to make more quality AA-or-lower titles, the Legault government has chosen an interesting moment to roll back the multimedia tax credit that made Quebec a boon to the industry in the first place.”
Highly polished, super fun titles in a variety of genres.
We spoke with game director James Anderson about the community-first culture at the Saint-Henri-based studio and the development of their latest title.
We spoke with the founders of these important annual game events, which are both happening this week.
Set in 1950s Montreal, this game casts the player as a nosy hotel chambermaid trying to solve a mystery that binds guests through the peculiar objects they bring on their travels.