Papo & Yo: The Sounds of South America

In our final profile of the local team behind new PlayStation game Papo & Yo, composer and sound designer Brian D’Oliveira talks about his inspirations and the lengths he went to just to find the right sounds for the game.

Papo & Yo’s Favela Flav

In the latest of our series spotlighting local game company Minority Media and their innovative new game Papo & Yo, environment artist Stéphanie Landry talks about bringing colour to the favelas, visualizing dream worlds and using real-life South American street art in the game.

Unlocking the puzzle of Papo & Yo

In the second part of our coverage of innovative, locally designed game Papo & Yo, programmer Julien Barnoin talks about how the game came together and the joy of avoiding clichés.

Papo & Yo: Monster Memories

Our gaming correspondent talks to local creator Vander Caballero of Minority Media about his innovative, highly personal new game Papo & Yo.