We reviewed five new video games from Montreal
Highly polished, super fun titles in a variety of genres.
Highly polished, super fun titles in a variety of genres.
We spoke with game director James Anderson about the community-first culture at the Saint-Henri-based studio and the development of their latest title.
We spoke with the founders of these important annual game events, which are both happening this week.
Set in 1950s Montreal, this game casts the player as a nosy hotel chambermaid trying to solve a mystery that binds guests through the peculiar objects they bring on their travels.
We spoke with the co-founder/studio manager of Montreal’s Cut to Bits about their new game Venture to the Vile.
“Montreal is full of so many talented game developers. Choosing the right blend of junior talent and veterans of the industry in order to make our company thrive has been a really rewarding challenge with great payoff.”
We spoke with Z’Isle/Distraction Machine creator Lateef Martin about building a music-composition visual novel game inspired by his own invention, the lethelium bike harp.
Inspired by the infamous MKUltra “Montreal experiments” that took place at McGill in the 1960s, Outlast goes multiplayer in its new incarnation.
From an adorable maze game to whimsical bridge-building to mystical interactive fiction to dark dates in the city, these games offer a range of ways to play local.
The Ubisoft Indie Series, Indie Asylum’s game preview event, Double Stallion’s anniversary and more.